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UPDATE 4.13 Hero Balance Changes

UPDATE 4.13 Hero Balance Changes

  • Vainglory
  • |
  • Mar 13, 2020

 

 Vainglory Update 4.13 is coming at you with some fine tuning to the roster. Read on for the balance changes coming in Update 4.13 below!

 


HEROES


 

ADAGIO

GIFT OF FIRE (A)

  • Burst Heal Health Ratio 
    • 10% → 9%
  • Slow Duration
    • 0.7s → 0.9s
  • Cooldown 
    • 10s/9.5s/9s/8.5s/8s → 12s/11s/10s/9s/8s 

AGENT OF WRATH (B)

  • Empowered Attacks Granted
    • 6/6/6/6/8 → 5/5/5/5/7

Showing Idris a little love to help him see more play time.

IDRIS

STATS

  • Amor 
    • 25-75 → 30-80

SHROUDSTEP (A)

  • Cooldown
    • 11/10.5/10/9.5/8 → 13/12/11/10/8

CHAKRAM (B)

  • Weapon Power Ratio
    • 70% → 80%

Karas is still struggling to find firm footing in lane, these changes should help him have a stronger presence. 

KARAS 

BASIC ATTACKS:

  • Crystal Power Ratio 
    • 55% → 60%

GUST (A)

  • Crystal Power Ratio 
    • 100% → 120%

TWISTER (B)

  • Damage 
    • 90/110/130/150/200 → 100/120/140/160/200

Feel the heal.

LYRA

IMPERIAL SIGIL (A)

  • Heal Over Time Health Ratio
    • 13% → 15%
  • Heal per Second
    • 20/30/40/50/70 → 25/35/45/55/75
  • Cooldown 
    • 12s/11s/10s/9s/8s → 14s/13s/12s/11s/10s

Time to touch the monkey. Even though he’s more of a niche pick, we’re toning down his healing amp just a tad so he’s not quite so invincible situationally. 

OZO

CARNIE LUCK (PERK)

  • Healing Amplification
    • 17%-32% → 17%-30% 

Dialing it back a notch.

RINGO

STATS

  • Base Weapon Power 
    • 78-148 → 74-140

It’s time to push moar turrets.

SAW

SPIN UP (PERK)

  • Movement Speed Reduction Per Stack
    • 0.10 → 0.09

SUPPRESSING FIRE (B)

  • Damage Per Second 
    • 125/160/195/230/300 → 140/175/210/245/315
  • Cooldown 
    • 15s/15s/15s/15s/15s → 15s/15s/15s/15s/13s

We did a little tuning to bring Shin’s empowered and unempowered ultimate’s more in line and updated the ability description to make it more clear.

SHIN

SACRED FLAMES (C)

  • Non empowered text updated to reflect multiple hits of sacred flames
  • Damage rescaled
    • 125 per hit → 200 per hit
  • Number of hits
    • 5 → 3

Viola is still sitting on top of the world, so we’re tuning her down again. This should help nudge her into a more reasonable place.

VIOLA

POWER BALLAD (C)

  • Cooldown 
    • 18s/15s/12s → 22s/18s/14s

DISSONANCE (C3)

  • Burst Damage  
    • 200/300/400 → 150/250/350
  • Damage Over Time 
    • 50/80/110 → 30/60/90

Thats all the hero changes coming in 4.13! Be on the lookout for the 4.13 Update Notes headed your way soon!